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<p><font face="serif">Graphics Students -- since some of you are
working on the homework that is due tonight, I am not going to
cover new material in class today. One thing I would like you
all to try is to take the perspective code that I gave you and
convert it from a static display of the two boxes to an
animation where the boxes rotate about the Z-Axis while leaving
the position of the axes unchanged. Basically as each box spins
around the axis it should eventually occupy the space/position
of the other box. <br>
</font></p>
<p><font face="serif">This will require modifying several sections
of the code and adding things like a glutIdleFunc function,
calls to glutPostRedisplay, glutSwapBuffers, etc.</font></p>
<p><font face="serif">You do not have to work in GSC 218 today if
you would prefer to practice extreme social distancing. My plan
is to come to the lab briefly to answer questions there and then
head to my office to answer Zoom questions. <br>
</font></p>
<p><font face="serif">I will post the last homework assignment
related to the lighting/color model used in OpenGL later today
and will cover that material on Monday of next week. While
lighting and shading are some of the more difficult subjects in
graphics, we are going to simply talk about the model at a high
level and the homework is designed just to help you understand
how it works. I have no intention of actually implementing
lighting and shading this semester.</font></p>
<p><font face="serif"></font><br>
</p>
<pre class="moz-signature" cols="72">--
Andrew J. Pounds, Ph.D. (<a class="moz-txt-link-abbreviated" href="mailto:pounds_aj@mercer.edu">pounds_aj@mercer.edu</a>)
Professor of Chemistry and Computer Science
Director of the Computational Science Program
Mercer University, Macon, GA 31207 (478) 301-5627
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