[CSC 415] FPS code...
Andrew J. Pounds
pounds at sandbox.mercer.edu
Fri Apr 19 14:35:25 EDT 2013
Hey guys -- here is the FPS code I promised. I'll look around for a
file where I have it implemented.
void showFPS()
{
currentTime = time(NULL);
char str_fps[15];
if ( (currentTime - oldTime) >= 1.0 )
{
actualfps = fps;
fps = 0;
oldTime = currentTime;
}
else
fps++;
sprintf(&str_fps[0], "FPS = %.0f",actualfps);
glPushMatrix();
glTranslatef(-3.5, -3.5, -0.5);
drawString(&str_fps[0]);
glPopMatrix();
}
--
Andrew J. Pounds, Ph.D. (pounds at theochem.mercer.edu)
Associate Professor of Chemistry and Computer Science
Mercer University, Macon, GA 31207 (478) 301-5627
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