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<p><font face="serif">Okay, I have an update for you. I THINK I
figured out what was causing the problem in the labs. I won't
know officially until I test it either Sunday or Monday morning
-- but when I left the lab last night I was able to at least log
on to one of the lab computers.</font></p>
<p><font face="serif">In the meantime, this morning I created a
short video on how to create the colored points. You will find
it on CANVAS. <br>
</font></p>
<p><font face="serif">Since we really do not have a textbook (I am
creating a lot of this shader code on the fly or drawing from a
multitude of sources) and since I don't have a classroom with a
projector or a whiteboard in the same room you are coding, I
think the best way to move this class forward faster is for me
to create more videos with maybe some "powerpoint" thrown in
occassionally. That way we can spend out time in class
utilizing the hardware, make progress on our projects, and
sharing ideas.</font></p>
<p><font face="serif">You are the first set of students that has
gone through my "shader-version" of the course, please be
patient - I know you are chomping at the bit to dive into
coding - and that time will be here sooner than you know it. I
just remember when I first went through shaders it was a steep
learning curve -- probably because I had 20 years computer
graphics programming under my belt. There are VERY few
undergraduate texts that even attempt this in the manner I am
using. You put that with the "physical simulation" aspect of
the course and you have something that is quite unique.</font></p>
<p><font face="serif"></font><br>
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<div class="moz-signature">-- <br>
<b><i>Andrew J. Pounds, Ph.D.</i></b><br>
<i>Professor of Chemistry and Computer Science</i><br>
<i>Director of the Computational Science Program</i><br>
<i>Mercer University, Macon, GA 31207 (478) 301-5627</i></div>
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