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<p>So assuming your file with the vertices from Blender is called
verices.stl</p>
<pre><font size="4">cat vertices.stl | grep vertex >temp1</font></pre>
<pre><font size="4">sed "s/vertex //g" temp1 >temp2</font></pre>
<pre><font size="4">sed "s/ /,/g" temp2 >temp3</font></pre>
<pre><font size="4">sed "s/$/,/g" temp3 >temp4</font></pre>
<p>then temp4 would contain the cleaned up vertices that you could
stick in an array<br>
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<div class="moz-signature">-- <br>
<b>Andrew J. Pounds, Ph.D.</b><br>
<i>Professor of Chemistry and Computer Science</i><br>
<i>Director of the Computational Science Program</i><br>
<i>Mercer University, Macon, GA, 31207 (478) 301-5627 </i></div>
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