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<p>PLEASE watch the video on Texture Coordinates the I have prepared
for you on CANVAS before you come to class tomorrow. The video
was recorded in HD so if it looks blurry you should be able to
increase the resolution by selecting the approprate choice in the
right bottom of the window.</p>
<p>The code for this video is also available on CANVAS as a tar
file. Just download it to your system and use</p>
<p>tar -xvf <filename> </p>
<p>to extract it to your linux system. Since most of you appear to
be done converting the house over the the GLFW window manager
using shaders, I would like for us to try and actually texture map
one of the walls of your house in class tomorrow. You need to
understand the basic concepts from the video before we do that.<br>
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<div class="moz-signature">-- <br>
<b>Andrew J. Pounds, Ph.D.</b><br>
<i>Professor of Chemistry and Computer Science</i><br>
<i>Director of the Computational Science Program</i><br>
<i>Mercer University, Macon, GA, 31207 (478) 301-5627 </i></div>
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