[CSC 415] Ugh - Another Delay!

Andrew J. Pounds pounds_aj at mercer.edu
Sat Apr 1 12:20:33 EDT 2023


So I was working on the intro to lighting tutorial and code and actually 
had imported a nice torus from blender with the intertion of having it 
ready for you on Monday.   I then wanted to start working on texturing 
the torus and my heart sank - the STL file format only support vertices 
and normals - not texture coordinates.   This was a bonehead mistake on 
my part - I was so focused on lighting that I just built code to import 
vertices and normals - not thinking ahead to the need for texture 
coordinates.

Anyway, I've got to write more code for you (like my readSTLFile.cpp 
code) to import a file format from blender that will include the texture 
coordinates.  This problem is exacerbated by the need to find an ASCII 
formatted file as I don't want to burden you with having to worry about 
reading and converting binary files on different platforms.

With this hiccup it may be Wednesday before I get the Lighting tutorial 
and video completed.  I may also split things up so the first part is on 
just lighting and the second part is on lighting with textures.


-- 
*/Andrew J. Pounds, Ph.D./*
/Professor of Chemistry and Computer Science/
/Director of the Computational Science Program/
/Mercer University, Macon, GA 31207 (478) 301-5627/
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